Welcome!

To

Fate of Rimor

A space scene featuring a large planet with dark, cloudy surface and glowing orange lights, set against a starry background.

Welcome to Fate of Rimor.

Rimor is not just a world—it is a living enigma. A planet of shifting laws and impossible landscapes, where every biome breathes with its own spirit and every creature has a story written in tooth and shadow. Here, survival isn’t about slaying monsters for glory—it’s about learning what this world demands of you and what it will take from you in return.

This is not the tale of a single hero. It is the struggle of many—soldiers, wanderers, and dreamers—facing a force older and darker than time. The planet itself grows, resists, and remembers, whether you’re watching or not.

You’ll harness cosmic abilities, forge futuristic weapons, and command vehicles of war—from tanks and aircraft to biome-adapted machines built for survival. But brute strength alone will not save you. To endure Rimor, you must adapt, uncover its secrets, and face the truth: this planet does not want to be conquered. It wants to be remembered.

FAQs

This is a brand new project that has been in development for only 2 years, so I bet you have a lot of questions.

Woman with long hair sitting on a metal staircase, wearing a gray long-sleeve shirt, smiling, with flowers in the background.
  • Rimor is teeming with life — some beautiful, some deadly, and some beyond comprehension. Each biome holds its own ecosystem filled with alien species, cosmic horrors, and biomechanical hybrids that defy natural law. You’ll encounter:

    • Massive apex predators that stalk you from the shadows

    • Phantom-like illusion beasts that flicker in and out of reality

    • Swarm creatures that multiply endlessly if left unchecked

    • Bioluminescent wildlife that lure you in with beauty before striking

    • Floating leviathans in the sky-ocean biomes

    • Biomechanical monstrosities fused with ancient tech

    • Dream-eating serpents that only attack while you rest

    • Terrain-bound shapeshifters that blend into the world itself

    • Cosmic-borne parasites that attach to vehicles or gear and mutate them

    • Creatures made of pure storm energy, corrupted light, or gravity distortions

    And that’s just the beginning.

    Every creature is designed not just to be fought, but to make you think, adapt, and survive in a world where nature has rewritten the rules.

  • Yes! The game will have many different endings. To make your choices have impact and feel like what you do will have real consequences. You have been warned; your choices are yours alone.

  • Yes! The main villain leads the enemy faction that will help explain what is happening and how the world of Rimor came to be. But also why the physics don’t apply, and the world revolves around combat on the planet with both monsters and the main enemy faction

  • Fate of Rimor begins when a massive, uncharted planet mysteriously appears in our solar system — completely undetectable until it’s already there. A scientific and military team from the planet Authora is sent to investigate. One year later, you arrive as Connor, joining the team with your wife, Saryn… but the moment you enter the atmosphere, everything changes.

    You're struck by a blinding surge of soul-tearing pain—the awakening of a long-forgotten force known as Nythros. From that moment on, your mission shifts from investigation to survival… and then to revelation.

    Your objective becomes clear:

    • Uncover the truth behind Rimor's existence

    • Master Nythros abilities that rewrite the laws of reality

    • Defend against monstrous wildlife and an ancient enemy that once wiped out everyone with powers like yours

    • And stop the Harbinger of Death—the last living being to wield the full power of the Nythros—from finishing what he started.

    Fate of Rimor is a journey of power, mystery, and destiny. The planet is alive, watching you… And it has plans of its own.

  • You play as Connor, a battle-hardened rebel from the planet Fisstafistis — a man forged in war, known for leading a revolution that toppled a brutal regime. His unmatched resolve and leadership caught the attention of Rimor’s command, and he was invited to join the military force stationed there.

    But when Connor enters Rimor’s atmosphere, he’s hit by a soul-tearing pain—not from injury, but from awakening. Buried deep inside him is a power thought extinct: Nythros, an ancient energy that once shaped reality itself.

    Only one other currently wields such power; little is known about him—he is only known as the Harbinger of Death—who spent centuries wiping out every other wielder of Nythros across the stars. Until now.

    Connor’s existence changes everything. And the harbinger of death… is already on his way.

  • Known only as the Harbinger of Death, he is the immortal ruler of the Shadow Empire—a vast, galaxy-spanning dictatorship forged after the fall of every other wielder of Nythros power. Where once cosmic beings fought for dominance, only he remains.

    Using the unmatched force of the Nythros Power, he united the powerless under one banner—not with hope, but with fear. He created a world of peace and prosperity, but only for those who kneel. Any resistance, any shred of free will, is seen as a flaw—a threat that must be erased.

    To his followers, he is a savior. To the rest of the universe, he is extinction.

    Now, for the first time in centuries, someone else has awakened the power he believed extinct.

    And the Harbinger is coming to Rimor… to restore what he calls balance—even if it means burning everything to the ground.

  • The biomes of Fate of Rimor are more than just environments—they’re living, breathing characters in the story. Each biome is radically different, with its own set of gameplay mechanics, environmental quirks, and secrets woven deep into the terrain.

    Some twist reality. Others fight back. All of them serve a greater purpose—as if the planet itself is trying to test you, speak to you, or stop you.

    Biomes are where battles unfold, where forgotten powers hide, and where the truth about Rimor begins to surface. At the heart of each is a spirit—a force that must be confronted to uncover whether it is being controlled… or contained.

    Rimor is alive. And every biome is a piece of its soul.